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GNOME RANGER
(Level 9)
PART ONE. KNOCK ON DOOR WAIT IN WAIT (until The Centaur offers you an envelope)
TAKE ENVELOPE TAKE SHOVEL GO TO PUDDLE TAKE COIN GO TO BRAMBLES TAKE HAIR
GO TO MARSH TAKE ALL WAIT (until the Eagle picks you up and takes you to her nest)
HIT CHICKS WITH SHOVEL (the eagle is so pleased that she takes you back to the base of the Pinnacle and gives you a little Bell) GO TO LLAMA
TAKE FLOWER GO TO COTTAGE RING BELL WAIT (until the eagle arrives)
EAGLE, GO NORTH AND TAKE PEG THEN FIND ME AND GIVE PEG TO ME WAIT (until the eagle returns with the peg and gives it to you)
(At this point a dog should arrive from the North) FOLLOW DOG (until it meets a pack of dogs, who are so grateful that they present you with a Whistle)
GO TO COTTAGE W DROP ALL LIFT ROCK TAKE BRIDLE TAKE ALL GO TO FOREST
E (as far East as you can go!).
WAIT (until a Nymph appears from between the trees) GIVE FLOWER TO NYMPH NYMPH, HELLO
NYMPH, FOLLOW ME GO TO WATERFALL W GIVE SHOVEL TO NYMPH NYMPH, GO EAST AND DIG
WAIT (until the Nymph uncovers a crock of gold) E GET GOLD GIVE GOLD TO LEPRACHAUN (he will be delighted and offer his help)
NYMPH, FOLLOW ME BLOW WHISTLE DOGS, FIND UNICORN FOLLOW DOGS (when Nymph and Unicorn meet, they fall in love and give
you a set of Pipes) GO TO COTTAGE N NE NW PLAY PIPES (the Unicorn arrives)
UNICORN, BREAK DOOR (NOTE: 'SAVE' game at this point as timing is of the essence!) S
SNAP FINGERS (the Leprechaun will arrive and, hopefully, will not run south!) LEPRECHAUN, FOLLOW ME (to keep him by your side!)
WAIT (until the Witch arrives) LEPRECHAUN, BREAK WAND.
PART TWO. (The Old Alchemist takes you into his garden)
TAKE THISTLE FLOWER TAKE ELDER BERRY TAKE ROWAN BERRY TAKE MINT LEAF TAKE COMPOST
TAKE TEA LEAF (the tea leaf withers and dies and the Old Alchemist runs off sobbing!) GO TO KITCHEN TAKE BULB
TAKE SEED W READ BOOK (keep repeating "READ BOOK" until you have collected all the
hints and tips from the many books on the making of potions) E PUT ELDER BERRY IN IRON POT PUT THISTLE FLOWER IN IRON POT
PUT ROWAN BERRY IN IRON POT PUT MINT LEAF IN IRON POT (you have now made the 'Animate' potion and you take it) GO TO GARDEN
PLANT SEED PLANT BULB TAKE ALL PUT ANIMATE POTION ON GREENSLAVE E DROP COMPOST
W GREENSLAVE, FOLLOW ME TREEHOUSE, FOLLOW ME TAKE THISTLE FLOWER TAKE ELDER BERRY
TAKE ROWAN BERRY TAKE MINT LEAF GO TO KITCHEN. PUT THISTLE FLOWER IN IRON POT PUT ELDER BERRY IN IRON POT
PUT MINT LEAF IN IRON POT PUT ROWAN BERRY IN IRON POT (you have now made a 'Weedkiller' potion and you take it)
PUT WEEDKILLER POTION ON ME E N E E PUT WHITE TELELILY ON BEANSTALK E
PUT BLUE TELELILY IN POND W WAIT (until the beanstalk explodes and the wall is demolished) UP
TREEHOUSE, PUSH ROCK GREENSLAVE, PUSH ROCK, PUSH ROCK (you may have to repeat these commands until the rock is pushed over)
EXAMINE FERN TAKE FERN SHOOT GO TO GARDEN TAKE THISTLE FLOWER TAKE ROWAN BERRY
TAKE MINT LEAF TAKE ELDER BERRY GO TO KITCHEN PUT THISTLE FLOWER IN IRON POT PUT ELDER BERRY IN IRON POT
PUT MINT LEAF IN IRON POT PUT ROWAN BERRY IN IRON POT (you make some MORE 'Weedkiller' potion and you take it). GO TO TREEHOUSE
TREEHOUSE, GO WEST TAKE COMPOST GO TO CAVE DROP COMPOST GO TO TREEHOUSE
TREEHOUSE, FOLLOW ME (make your way to the Cave WITHOUT stepping on to the road until the last moment when the Treehouse can safely stand on the compost)
PUT WEEDKILLER POTION ON ME TREEHOUSE, HOLD CAVE OPEN THEN HOLD CAVE OPEN W W EXAMINE STINKWORT PLANT
TAKE STINKWORT SHOOT (At this point you get thrown out of the cave without the Stinkwort Shoot!) TREEHOUSE, HOLD CAVE OPEN
GREENSLAVE, FIND STINKWORT SHOOT AND TAKE IT THEN FIND ME AND STINKWORT SHOOT TO ME (you may have to repeat the
last two commands until Greenslave returns with the shoot!) GO TO GARDEN (take whatever herbs are there) GO TO KITCHEN
PUT FERN SHOOT INTO IRON POT PUT MINT LEAF INTO IRON POT PUT STINKWORT SHOOT INTO IRON POT
PUT ELDER BERRY INTO IRON POT (you have now made the 'Antidote' potion and you take it). GO TO CAVE DRINK ANTIDOTE POTION
E E E EXAMINE AIRPLANT W TREEHOUSE, GO EAST AND TAKE AIR FLOWER WAIT
E TREEHOUSE, GIVE AIR FLOWER TO ME GO TO GARDEN (take whatever herbs are there) GO TO KITCHEN
PUT MINT LEAF IN IRON POT PUT ROWAN BERRY IN IRON POT PUT ELDER BERRY IN IRON POT
PUT AIR FLOWER IN IRON POT (you have now made the 'Fertilizer' potion and you take it) GO TO GARDEN PUT FERTILIZER POTION ON TEA BUSH
TAKE TEA LEAF (take whatever herbs are there) GO TO KITCHEN PUT TEA LEAF IN IRON POT PUT ROWAN BERRY IN IRON POT
PUT MINT LEAF IN IRON POT PUT THISTLE FLOWER IN IRON POT (you have now made the herb tea..........the Old Alchemist returns just in time for a nice
cuppa!!).
PART THREE. EXAMINE GATE SW W IN W
W W UNLOCK DOOR W TAKE ICECHILD PUT ICECHILD INTO SACK E
S S S (the Icepeople are grateful for the return of their child) ICEJESTER, FOLLOW ME ICEPEOPLE, FOLLOW ME
GO TO ICEFALL WAIT (until everyone is assembled) (SAVE game here) ICEJESTER, PUSH ICEFALL THEN WAIT THEN PUSH ICEFALL THEN
WAIT THEN PUSH ICEFALL ICEPEOPLE, PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH ICEFALL DROP SACK S
WAIT (until the level of the river drops) E TAKE RUBY W N
PUT RUBY IN SACK (SAVE game again). ICEJESTER, PUSH ICEFALL THEN WAIT THEN PUSH ICEFALL THEN WAIT THEN PUSH ICEFALL
ICEPEOPLE, PUSH ICEFALL THEN PUSH ICEFALL THEN PUSH ICEHALL THEN PUSH ICEFALL S WAIT (until the water level drops some more)
E TAKE KEY LOG W N (you should now hear cheering because you have unblocked the river and the war is over!).
TAKE SACK GO TO PENGUIN TAKE EGG PENGUIN, FOLLOW ME GO TO WEST BANK OF LAKE PENGUIN, WAIT
SW S (you are now drifting on an icefloe, and when you pass the Penguin she will jump on with you!)
PENGUIN, GO EAST (this command may have to be repeated until she takes you to the Iceberg) TAKE SAPPHIRE STAND ON ICEFLOE
PADDLE (or "PUSH") ICEFLOE WEST (the Penguins will now help you to reach the Mountain Peak). W SW W
NW NW TAKE ALL SE SE E NE E
GO TO GATE GO TO ICEWARRIOR ICEWARRIOR, FOLLOW ME GO TO TREETRUNK ICEWARRIOR, STAND ON TREETRUNK
ICEWARRIOR, WAIT THEN WAIT THEN WAIT THEN WAIT THEN WAIT THEN PUSH TREETRUNK NE S GIVE DIAMOND TO GNOME
TAKE DIAMOND TAKE EMERALD WAIT (until the treetrunk and Icewarrior come into sight) TAKE TREETRUNK
STAND ON TREETRUNK PUSH TREETRUNK WAIT (until you drift to the West side of the Lake) JUMP OFF TREETRUNK
GO TO GATE PUT DIAMOND IN GATE PUT SAPPHIRE IN GATE PUT EMERALD IN GATE
PUT RUBY IN GATE (it should now open for you!!) N...............you gleefully leave the strange Wilderness and find
yourself very near home.......in no time at all you are safely back at Gnettlefield Farm!!
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